Color a 3D Surface without Lighting—Wolfram Language Documentation

The Wolfram Language lets you determine the final rendered color of a 3D surface using simulated lighting, reflection, and glow. With the Glow option, you can color a 3D surface independently of simulated lighting and reflection by effectively causing the surface to emit light in the specified color.

Source: Color a 3D Surface without Lighting—Wolfram Language Documentation

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